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Shockwave
Programs
Maya / ZBrush (Modeling)
Substance Painter (Texturing)
Maya Arnold (Rendering)
After Effects (Post-processing)
This project is a hardsurface mechanic model of Shockwave from the movie Transformers: Dark of the Moon. My main goal was to make the metal look as real as it does in the film and show the power of its massive mechanical body. I focused on the balance between all the small parts, adding realistic details like scratches and rust to the metal, and creating a strong contrast with the glowing red eye.

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